Tuesday, May 27, 2014

The Least Information (Maps, Keys)


This is because I realized I needed something like this to keep my brain less addled and because I realize that if it helps me, it might help others. Section 1 is maps. Section 2 is resources on maps. Suggest additions, please. Thanks to everyone on this G+ discussion who contributed/helped (no callouts here to preserve anonymity for those that might want it).

Mostly on dungeon maps. Wilderness stuff not as important for me right now.

1. Nonstandard Maps

REDC, RE2:

ADOM (also shows up in stocking):

ROA:

USABLE TOH:

SM:

CT(Wilderness)

CoC (ZakS 1 page)

2. On Maps

Keys:

Stocking:

Light Sources and Maps

Drawing maps & Point/Nodecrawls:
http://dungeonofsigns.blogspot.ca/2013/02/megadungeon-iv-nodal-dungeon-tourist-map.html
http://thealexandrian.net/wordpress/13085/roleplaying-games/jaquaying-the-dungeon
http://thealexandrian.net/wordpress/13103/roleplaying-games/jaquaying-the-dungeon-part-2-the-jaquays-techniques
http://thealexandrian.net/wordpress/13113/roleplaying-games/jaquaying-the-dungeon-part-3-the-philosophy-of-jaquaying
http://thealexandrian.net/wordpress/13123/roleplaying-games/jaquaying-the-dungeon-part-4-jaquaying-the-keep-on-the-shadowfell
http://thealexandrian.net/wordpress/13132/roleplaying-games/jaquaying-the-dungeon-part-5-jaquaying-for-fun-and-profit
http://thealexandrian.net/wordpress/13141/roleplaying-games/jaquaying-the-dungeon-addendum-dungeon-level-connections
http://thealexandrian.net/wordpress/13144/roleplaying-games/jaquaying-the-dungeon-addendum-part-2-tips-tricks

Megadungeons:

Adventures/Bryce/Learning by Reading Someone Else Reading Someone Else

Not Free





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