well-behaved formostian children
DeepCarbon Observatory is really, really good. +Scrap Princess +Patrick Stuart +Alex Mayo made it.
Rather
than review it, here is something I wrote because of it for an
adventure/ setting/ hexcrawl on which I'm working, which feels like a
better, more honest way to review it (and really, who gives a shit
what I think).
Formost
the
ceiling slung low, crowded with stalactites of enormous size, home of
small, hirsute men and women of broad physique and wide mouth with
wide, flat teeth and a diet consisting of fungi and a thin ale,
Formost hangs above, and occasionally touches the Black Sea.
The
stalactite stuff of Formost is hollow and of a crumbly, soft, porous stone and have
been worked in great intricacy to depict the weird geometric figures
the people of Formost revere as ancestors and deities. A large
portion of the town is sealed up and the sealed webwork of caverns of
the stalactites have only been half-worked or not at all and appear
to have been scraped out by a thousand little beaked, scraping
utensil or teeth or mouths.
Most
of Formost is lit with bioluminescent moss that grows on fish from
the Black Sea. This gives most of the lit part of the city a distinct
smell of rotten fish. Old Moss is a delicacy and is used much in
brewing and accounts for the frequently glowing teeth and facial hair
of the Formostian.
At
three of the points where the inverse towers of Formost thrust into
the Black Sea, there are water-side markets and fishing vessels and
docks, all of a ramshackle, stinking, and grimy nature.
if
you want information, head to the docks and ask around the watering
hole. for every rumor sought, you have to buy a round of foil,
oily-black drinks (and drink yourself); costs 2d10 small coins and
Save v Rot or lose 1 HP permanently as your insides turn to black
bile (death from this causes you to weep and vomit a quivering,
acidic black mass composed of blood and a malicious, alien,
rudimentary sapience). Use the roll for coins to determine the rumor
and the person mongering them.
rumors | monger | |
1 | never trust a Formostian | a Formostian official, distinguished by her majestic scarification in the shape of an ancestor glyph |
2 | the Formost seal up their heroes to fight some monster in the center of the town | a Halfling, broken-nosed and gap-toothed, weeping into ale (will try to stab anyone that thinks is condescending, shows pity) |
3 | there is scratching at the boards inside the sealed up part of Formost | a Flotsian, weirdly pale and blind, speaks loudly, spits all over |
4 | the barnacles just below the surface tell secrets if you put your ear to them | rosy-cheeked Formostian with a brace of throwing knives, missing three fingers |
5 | Formostians brains have a third lobe wherein they store the secrets of their ancestors | a grossly fat merchant whose fingers swell with lividity around many rings and torques. He desperately wants back home. |
6 | deep worms can be ridden if you’ve the right tools | a rot-mouthed human with a conspicuous flounce hat and incredibly good luck |
7 | certain rocks and gems, when eaten or crushed into a paste or poultice will fill your belly for weeks | a gilled human in a makeshift breathing apparatus, desperate for word of its people |
8 | the Formostian will some day soon become hungry and eat and eat and eat until no one is left | a beautiful Formostian woman with scrimshaw teeth depicting something… strange. She avoids smiling and talks in the Formostian fashion (hand over teeth) |
9 | the glyph-deities of Formost are part of an ancient word | a shifty-eyed, nervous looking Formostian man, covered in sheets of fungal growth |
10 | there is a city lost beneath the waves where the beautiful god-people that made the Formostians sleep in glass chambers | a tall, wan Anglian in furs of a clearly dying of a venomous drug (has a single dose in his purse full of 10d4 small coins) |
somewhere far below the waves, lies Formoria the terrible.
the red bishop of Formost
attributions: Hikari Shimoda, Twin Peaks
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